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Fort Breaker

Chapter 1 · The Hill Watchtower

How to play Fort Breaker

You command the siege. Move the mouse over the fort: a dashed arc shows where your engine's stone will land. Click to throw. Every castle is built stone by stone, so a good hit knocks out stones and the courses above sag and fall. Break the wooden gate or smash a breach in the wall.

Then send your army. Spend your war chest on troop cards (number keys): footmen and archers in Chapter 1, with shieldmen, knights, a battering ram and a siege tower in the later sieges. They march up on their own, fight the defenders and pour through any opening. Press R and click the ground to gather them at a rally flag, and C to charge. Win by holding the yard (or the keep) until your banner is raised.

Chapter 1, the Hill Watchtower, teaches the basics: a lonely watchtower on a green hill. Break its wooden gate with your catapult, send your footmen and archers in, beat the garrison and raise your banner in the yard. It awards up to three stars: win, use few shots, and keep your soldiers alive. Nine more sieges, from the River Bridge to the King's Castle, are coming soon as paid chapters.

Drag to turn the camera, scroll to zoom and use WASD to move it. Tab switches engines and F turns the stone-following camera on or off. Esc or P pauses, M mutes. It needs a desktop browser with a mouse.

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